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Character statistics, often called as simply stats, are the basic information about a character's ability in combat. The primary attributes of a character are Strength, Agility, Intelligence and Vitality. These, along with other information about a character can be seen in the character window.

StrengthEdit

AgilityEdit

IntelligenceEdit

Vitality Edit

  • Adds 30 points to Maximum HP per point of vitality.
  • Adds 2.5 points to Stun Resist per point of vitality.

OthersEdit

Basic OffenceEdit

  • Physical Attack - Increases damage of normal attacks and skills that deal physical damage. Affected by Strength, Agility and equipment.
  • Magic Attack - Increases the damage of magic skills. Affected by Intelligence and equipment.
  • Critical - Gives a chance of dealing critical damage to an enemy. Affected by Agility and equipment.
  • Paralyze - Increases the duration of the time enemies remain paralyzed. Affected by Strength.
  • Stun - Increases the likelihood of dealing a hit that stuns the enemy when using normal attacks. Affected by Strength.

Basic DefenceEdit

  • Defence - Decreases physical damage received from enemies.
    • The cap for any particular level is at 85%.
    • The required value to reach the cap is 140,944 at level 90 and 198,671 at level 93.
  • Magic Defence - Decreases damage received from enemy magic skills.
    • The cap for any particular level is at 85%.
    • The required value to reach the cap is 140,944 at level 90 and 198,671 at level 93.
  • Critical Resist - Decreases the chance of receiving critical hits from enemy attacks.
    • The cap for any particular level is at 89%.
    • The required value to reach the cap is 210,823 at level 90 and 237,737 at level 93.
  • Paralyze Resist - Decreases the duration of Paralysis when attacked.
    • The cap for any particular level is at 89%.
    • The required value to reach the cap is 210,823 at level 90 and 237,737 at level 93.
  • Stun Resist - Decreases the chance of being stunned when attacked.
    • The cap for any particular level is at 89%.
    • The required value to reach the cap is 210,823 at level 90 and 237,737 at level 93.

Elemental Attack BonusEdit

  • Fire Attack - Increases the damage of Fire-element skills by a percentage.
  • Ice Attack - Increases the damage of Ice-element skills by a percentage.
  • Light Attack - Increases the damage of Light-element skills by a percentage.
  • Dark Attack - Increases the damage of Dark-element skills by a percentage.

Elemental ResistEdit

  • Fire Resist - Reduces the damage and debuff received from Fire-element skills by a percentage.
  • Ice Resist - Reduces the damage and debuff received from Ice-element skills by a percentage.
  • Light Resist - Reduces the damage and debuff received from Light-element skills by a percentage.
  • Dark Resist - Reduces the damage and debuff received from Dark-element skills by a percentage.

Final DamageEdit

  • Final Damage increases the total damage inflicted by a percentage.

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